Doom, it's talking about Doom. Headline, don't be so clickbaity. Nah, I'm not gonna change it, I want those votes. I'll admit it. Good article, though.
Walter Shawn Browne, an aggressive, animated chess grandmaster and six-time United States champion who dazzled spectators with his world-class ability at speed chess, died on Wednesday in Las Vegas, where he had been competing in the 50th National Open. He was 66. He died in his sleep while resting at the home of a friend, according to an announcement on the Las Vegas International Chess Festival’s website. The cause was not yet known.
On a crisp fall evening in 1991, an excited crowd packed into London’s Wembley Stadium, the storied venue that had previously hosted the 1966 World Cup final and 1985’s Live Aid concert. That was in the past. This night, about 2,000 people gathered to stare directly into the future. Inside the cavernous stadium stood a line of a dozen large, gray pods. From the outside, it looked like dystopian science fiction: people in pods, their heads sealed in helmets.
Who would spend more than the cost of a PS4 on a video game console that only plays NES games? Well, who would spend thousands of dollars on a digital camera that can’t autofocus? Leica shooters, of course, and people of similar persuasion might just be interested in the Analogue Nt for their gaming needs. The Nt is a modern Nintendo Entertainment System hewn from a solid block of aluminum, and retails for $499.
In the Wild West of Silicon Valley startups of the late 1990s, one little company looked like it might accomplish something incredible. VM Labs had some of the best engineering talent in the world, an explosive mix of bright young minds with burning ambition and experienced old hands who once held key positions in companies such as Atari, Sony, and Sega. Their business revolved around a little chunk of silicon codenamed "Project X.” Later, they officially named their dream chip the Nuon.
Psychologists at the University of Exeter and Cardiff University have published a study that demonstrates how a simple computer game can help people lose weight. Participants in the study who played the specialized game lost and average of 1.5 pounds in the first seven days, and 4.5 pounds after six months. They also reduced their daily caloric consumption by 220 calories.